Warface added “military craft” with a craft of weapons

For a conditionally paid multi-sized shooter Warface A large update came out "Military craft". One of its key features is a craft system, thanks to which you can produce new weapons.

Crafts are built on https://nonukcasinosites.co.uk/review/blood-moon-casino/ cards. You get them as a reward for different intra -game actions (for example, for entering into Warface or promotion in the leagues of rating matches). When you accumulate enough cards of the same type, the corresponding gun will open to you.

All cards (and, accordingly, all rewards for cards) allow you to get free. If you get cards with the equipment that you have already opened, they will go to the inventory. Duplicate cards are allowed to convert to other cards for different types of currency. Freely convertible cards can be purchased in a game store.

In the update "Military craft" They also doubled tikrat – now Warface sends and receives server data up to 60 times per second. According to the developers, increased synchronization of actions between the client and the server is the final of the long work cycle aimed at improving the movement system in Warface.

Finally, the update is added by the American carbine Kel-Tec Sub2000 for all classes, the STEN MKIIS submachine gun for attack aircraft, the Medusa Armory (smoke grenade and camouflage) and the appearance of the fighters of the Gorgon women’s detachment with unique animation of models.

Developers explain in a minute one and a half minutes what Destiny 2 is

As the developers say, Destiny 2 – This is a fantastic shooter with an exciting plot about how the last city of the Earth fell. You can play both alone and with friends (maybe even new!). Destiny 2 offers raids for three and raids for six, and the group finally Give them to dial right in the game. Well, to measure the length of the skill is allowed in competitive mode four by four.

In general, Epic promises glorious. On PC beta testing will open for everyone today. The release will take place on September 6 at the PlayStation 4 C Xbox One and October 24 on computers.

August 28, 2017 Warhammer 40,000: Inquisitor – Martyr recently will be released in early access

August 29, 2017 Bethesda launched paid modifications for Fallout 4 together with horses armor

Destiny 2

The best comments

Well, it’s you in vain. The game has a lot of interesting things: Figures, raids, PVP. If she is not for you, so speak.

Damn, you clearly put it in place, Bobby)
By the way, a cat, the truth is that a new sorcerer will be truly amazing?

I understand everything, Bobby. https://noaccount-casinos.co.uk/review/betfoxx/
You can download, Bobby?
I run, Bobby.
And I like what I see, Bobby.
Playing in Destiny 2 (perhaps) I will forget for a short time about (possible) output in 2018.Borderlands 3, Bobby.
It’s still good that Destiny 2 came to PC.For me personally, this game will not be superfluous.The main thing is that there is a choice, to take or not take, and not so … the exit of the game Only on the console And dot.

2k for a commentator, this is a penny for the subters, they are not like 2k for the skins, they are ready to sell their souls to the devil for texture or something else

Wow. I can’t wait for DDU. I did not play the first part for a long time, because I could not in English. And I think I will stick to this for a long time

Well, that’s so, but there are games for a wide audience, but there are purely “fan”, that is, for a small audience.

I liked the bell tower, now I’m waiting for the game to be released from minuses I can only note a small amount of content on Beta and a strange optimization (people have a game of 760, and my system can not even load my system, but it sags at any settings except the minimum)

Well, xs, the game, surprisingly, stably goes on the Max, though the smoothing had to be disconnected. And on the first point – I agree, the content really like Bobby banged.

Hold my beer, I’ll tell you everything now. Firstly: the “amateur regime” was very good at the first part (at least until the last DLC release, after I already resigned for the game). A bunch of cards, although the number of players in the MP session was reduced, the dynamics, judging by the console Bete, did not slow down not on the iot. Secondly: “Figures” at the first passage you pass for at least 30 minutes, you certainly bent about a dozen raids, although who knows it can at the start of more than three.

Provided that these are really different dungeons, with different style and design, enemies, tactics of passage.

Well, in the first part, the majority of fees and raids were on the same locations, but they were “mixed in a mixer” from crossings and additional branches, with additional conditions.

And then the developers like to simply change textures, and say that this is the new dungeon, the enemy, or even the game (we remember Callofduuti).

So I’m not talking about balance.
But buy Destini for PVP? This is not serious for me. There are a bunch of toys sharpened precisely for multiplayer, for every taste and color.
That’s why an amateur.

It is sad to hear this about fees and raids.
But then I don’t understand what people mean when speaking about a “bunch of content”?

Correct me if I’m wrong.
It was stated:
1. The story campaign.
2. Figures.
3. Raids.
4. PVP.

Figures and raids, as you said, is the mixing of the same Lock. That is, content in them-exactly one or two dungeons.
The story campaign. How many hours is she?
PVP – it seems, how much I have not read, Destini is not a PVP oriented game? And, as I wrote above, this is an amateur.

The director of the Mad Max saw the work of the great director at Death Stranding

Association – central idea Death Stranding, which, in a sense, began to work before the release of the game. Hideo Kojima (Hideo kojima) gathered a variety of people around his creation: from Ivan Urgant to George Miller (George Miller) – Director of the Film Franchiza "Mad Max".

As it became known https://gamblingsitesnotongamstop.co.uk/review/winit-casino/ from the fresh video ign, Miller He thinks Death Stranding significant artifact of the current culture. “There will be no cultural evolution until it [culture] will be updated. If we just do the same safe work all the time, then with a great probability we will fail ”, – added the director.

Miller also pays attention directly Kojima, Noting that he has the potential to push the boundaries of art, which others are not able to make now: “The skill that I see in the great directors, now I see in work Kojima-San. The risk is that people may simply not accept it ".

According to Miller, There is a chance that Death Stranding will be too radical for its time and too unusual in visual and narrative plan.

“The Skill that I See in Great Filmmakers, I Now See in Kojima-San’s Work … it’s all There, All in the Service of Giving Anedience an Intense Experience." – George Miller on Death Stranding Pic.Twitter.COM/H2USTEP73I

– IGN (@ign) October 25, 2019

The part of the Until Dawn adaptation caste is disclosed – it seems that new heroes are waiting for us

The creators of the adaptation of Until Dawn called the names of the actors who got the leading roles. According to the head PlayStation Productions Assada Kyzylbash (Asad Qizilbash), a stunning ensemble of rising stars was collected for the film.

The following actors are attached to the production:

Ella Rubin (Ella Rubin)-You could see it https://nokyccasinos.org.uk/review/gxmble/ in a mini-series "Department" And a recent film "Thoughts about you" With Anne Hathaway (Anne Hathaway).

As he mentioned Kyzylbash, The above artists will play new characters. Recall in the game from Supermassive Games There were eight main characters. It is possible that for the film their number decided to reduce. The description of the adaptation is still kept secret, but it is already known that the tape is aimed at an adult audience and will become a “frightening love letter to the whole genre of horror films”.

For the creation of the picture are responsible PlayStation Productions And Screen Gems. David f. Sandberg (David f. Sandberg) occupied the chairman’s chair. In the past, he took off horror "And the light goes out …" And "Curse Annabelle: Evil Evil", and also directed two parts of superheroics “Shazam!". The script wrote Gary Doberman (Gary Dauberman), which worked on films "It", "Curse Annabel", "Curse of the nun".

The network has already begun to discuss why the authors of the film adaptation did not call to return to the roles of actors from the game. Most often there are two versions. Firstly, those artists may no longer fit by age-the main characters are 18–20 years old, and the actors who depicted them for almost 40 years or even more. Secondly, the budget of the picture will simply not pull the gained experience and glory of artists like the same Rami Maleka (Rami Malek).

Meanwhile Sony Preparing a reprint Until Dawn For PC (Steam) and PlayStation 5. The release is scheduled for autumn 2024.

Directx 12 increases video cards to 400 percent

Anandtech Internet resource, which specializes in a computer gland, had the opportunity to study the early DirectX 12 build, available in the latest version of Windows 10. The showed increase in performance has surpassed all expectations: so, the video cards existing on the GPU based on the GPU market AMD And NVIDIA They work with DirectX 12 by 400% and 150% more efficiently than with the previous version of the API Microsoft.

In their tests, the technicalnaries Anandtech used various graphic cards of Radeon and GeForce, the performance of which was evaluated in the demo Swarm Tech. NVIDIA GTX 980 showed the result 26.7 FPS with DirectX 11 and 66.8 fps – with DirectX 12. The performance jump in the case of Radeon R9 290X was even cooler – from 8.3 to 49.2 FPS when switching from DirectX 11 to DirectX 12.

Testers explained such an outstanding result by the fact that the new API provides a more efficient distribution of computing processes between the GPU nuclei, and also significantly reduces the load on CPU in complex scenes. In addition, according to the representative of the studio Stardock, Which recently visited the podcast The Inner Circle, DirectX 12 can process about 600 thousand operations to call the reaching, while DirectX 9 – only 6 thousand.

February 10, 2015 They say Nintendo dreamed of making a couple of games about Harry Potter

February 10, 2015 Bioshock 2 disappeared from chain stores

The best comments

Directx11+Directx12 =23
49FPS Raden R9 https://nongamstopcasinosites.co.uk/review/bubbles-bet/ 290X-26FPS NVIDIA GTX 980 =23
Put all the numbers in news = 2687 = 2+6+8+7 =23
23 – The true secret of performance.

I don’t care that “DirectX 12 increases the performance of video cards” is much more important that the interface of the “Previous News” columns has changed on Stopheim)))))))))

Well done are small -laws, prepare the soil for the sale of a single Windows, which this same directory supports. We are waiting for the news in the spirit: “DirectX 12 brings slippers”, “Directx 12 saves babies from burning houses”, “DirectX 12 independently puts slippers on babies on babies.".

NVIDIA GTX 980 showed the result 26.7 FPS with DirectX 11 and 66.8 fps – with DirectX 12. The performance jump in the case of Radeon R9 290X was even cooler – from 8.3 to 49.2 FPS when switching from DirectX 11 to DirectX 12.

Exactly. The support of the 12th DC will be introduced for top cards (info 100). Everyone else will need to buy new ones. What a strike?

You decided that?

It may also harm films, and games should not be strive to catch up and surpass the film industry in a qualitative plan? All angularity and flaws of lighting in games are mainly caused by the limited capabilities of the current pieces of iron and OS, and not by the “creative intention”.

Almost word for word read a similar about DX11 with output 7ki, well, maybe the FPS was different. Only this performance, promised, was not particularly discovered 🙂 I don’t argue, maybe she is, I am not a techie in these things, but the implementation in the games of the same DX11 was not banal not noticeable. And here we must understand, all sorts of demos and game are completely different things.

Ribyat!!11!1! Urgent news! The conspiracy of the Illuminati and other reptilians is disclosed. I am a representative of the microsoft, and I have a 10 with Ji Forsa 99999 ++ and 48 GB of RAM on my computer. I succumbed to the command of my heart, removed the damned Windows and set Freedos. The result justified itself! The performance of the entire computer has grown by 700%, and my drive alone became able to run unit on maximums. Do not believe the microsoft.
P.S. there will be no proofs, I’m not a ladder.

And to the point? All the same, modern games are made with an sight on the console. And with the modern "non -stgen" we will not go far for the next few years.

4K is comfort?, In my opinion, this is obesity, and I have “comfort” I will introduce no worse than on consoles, for this, 5 years old is enough.